TOMORROW and TOMORROW and TOMORROW by Gabrielle Zevin: I will admit up front that reading this novel, I entered a strange new world—the world of video gaming. The principal characters are both players and creators and the book follows their connection from childhood through their mid-thirties as they create games that make them famous—and a lot of money. For me the heart of the novel was the friendship of Sam and Marx, although many would focus on the love story between Sam and his brilliant, beautiful (aren’t they all?) business partner and game genius, Sadie. The fact is, I didn’t like Sadie and wanted something better for Sam. But that was me. Using games as a vehicle for spinning a story is certainly unique and timely, and I give the author credit for coming up with something fresh without tipping over into the realm of gimmicks.

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